Hello,
so I had it set to "In memory, low zoom quality", and setting it to "cache on disk" as you've suggested has done a lot! It zooms smoothly and doesn't freeze when I click on it. Thanks, I think I can rely on it a bit more now.
I have a pretty good amount of RAM, so I shutter to think how much it was using that made it so laggy... In today's climate not
Hi, thank you for getting back to me.
I'm using windows 11(unfortunately), but the OS I'm using now hasn't changed from this version of PureRef, than the previous one that worked without a hitch.
And yes, it's all sorts of files. I have a large one with a substantial number of images, but ones from work for different things also hang/freeze the program if not my computer.
Hi there.
I'm posting this here because I'm a bit at my wit's end here, the constant lag and crashing is starting to impact my work.
I've tried optimizing my images, I've tried all the new updates, nothing helps and it is far, far laggier than the previous versions of pure ref. it will lag, then recover, and the moment I try to move again, it will just freeze again.
Hi, I'm an animator and I frequently use maquettes in my work to make sure my work is consistent.
my request/suggestion is to allow us to import and rotate very simple, low/mid poly OBJ(or other) files, without any kind of materials, just a very simple default shader. Maybe we could "freeze" or capture it at whatever angle, and then move that off to the side as a reference pictu