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Reason: According to the window zoom, you need to synchronize the global comparison to view the thumbnail

Function:

1. You can turn the display on and off

2. You can adjust the size of the navigator

3. You can adjust the position display of the navigator in 8 directions

4. You can view in black and white mode

5. This function considers whether to preview the thumbnail according to the selected image or the current window
Thank you for the suggestion! Where would you imagine this navigator view should be located?
Beat me to it lol, I had been planning to suggest for some time but have been busy to.

At some point as you add more and more into a Pureref scene, an overview (or a birds eye) view becomes critical. This overview utility is common in programmes with node editors such as Houdini, Toon boom, Harmony, Nuke and so on.

They all tend to work very similarly, the widget contains the full scene view with a rectangle to drag around the scenes "camera". The widget is also just a "hud" and not its own window, often with just the options to change the widgets scale by dragging its corners, as well as which side of the main window to pin it on (left, right, bottom, top)

An example of it in Houdini;
https://i.ibb.co/bM8KpnKX/0263-gif-firefox.gif

An example of it in ComfyUi;
https://i.ibb.co/Q7cCpyYZ/0260-gif-firefox.gif
Thank you for the examples! We'll keep it in mind when we get to this feature.
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