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Would be fantastic to be able to zoom out and have no jitter.
With other words, when you zoom out, all images are rendered as Nearest Neighbor (you can see distorted pixels).
This is how it looks NOW when you zoom out:
https://i.imgur.com/GUoQuKN.gifv
This is how it could be with Bilinear/Bicubic sampling:
https://i.imgur.com/ksO0tzC.gifv
Where would this be useful? When you have lots of high quality images and you zoom out, they get this jitter effect (no sampling). It helps a lot on images with lots of small details or text images (like interfaces).
Edited 1 time(s). Last edit at 2018-02-11 13:20 by bhwA3.
This is something we have been looking into improving but we haven't yet found a solution which doesn't sacrifice too much performance. We'll keep trying though!
*Edit* Apologies, misunderstood! Nearest neighbour already exists for individual images with alt-T :D
This would be a handy on/off option for me too! Sometimes I'm working with pixel art where nearest neighbour would help, and sometimes with high colour concept art or renders where bilinear is great.
Edited 1 time(s). Last edit at 2018-02-21 01:21 by DMac.
I just wanted to add my support to this suggestion, some images, generally with sharp contrasting textures (like some fur patterns) become somewhat useless when zoomed out. I like having high resolution images available so that I may zoom in for anatomical details on animals as well as the overall shape. It's not a constant issue, just an annoyance with some images.
The image viewer I use (JPEGview) tackles this problem by using NN while zooming and then uses the less performant algorithm after zooming has stopped for a moment. Images remain static more often than not, at least in my use. It would also be reasonable for this to be available as a setting as it may not be suitable for all types of work or may not perform well enough on all systems and while jpgviews approach does work well for a single image I don't know how well that would scale across many images.
I guess there's a number of ways to go about solving the problem, but I can see finding the one that balances UX and performance not being straightforward. Still I hope a solution is found. I don't know how I manged image references before pureref, one of my favorite tools now. Great work. ^^