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        <title>Feature Request: Image Parenting / High-Res Detail Overlays</title>
        <description>Hi Natascha and Viktor,

First of all, thank you for such an amazing tool! As an environment artist, PureRef is an absolute must-have in my daily workflow.

I would like to suggest a new feature: Layered Images (or Image Parenting).

The Concept:
The idea is to allow attaching or &amp;quot;pinning&amp;quot; a smaller, high-resolution detail image directly onto a specific spot of a larger base image (like a sprawling landscape, concept art, or a city map).

How it would work in practice:

Coordinate Locking: The detail image becomes a &amp;quot;child&amp;quot; of the base image. When you move or scale the parent image, the child follows.

Strict Z-Order: The child image always stays on top of its parent, regardless of other sorting.

Nesting: The hierarchy can go deeper. You could attach an even more detailed crop to the first child image (e.g., Main Landscape -&amp;gt; Building close-up -&amp;gt; Brick texture).

Why this is useful:
When working on large-scale environments, I often need to reference both the macro layout and the micro details. Placing them side-by-side works, but you lose the spatial context of where that detail belongs.

With this feature, I could place high-res snippets exactly where they belong on the main canvas. To examine a detail, I would simply zoom into that specific area of the main image, essentially creating an infinite-zoom canvas with localized high-res textures.

Thank you for considering this idea and for your continuous work on PureRef!

Best regards

Example: https://live.staticflickr.com/65535/55413084739_0f02b72556_b.jpg</description>
        <link>https://www.pureref.com/forum/read.php?3,5916,5916#msg-5916</link>
        <lastBuildDate>Thu, 15 Oct 2026 19:24:11 +0200</lastBuildDate>
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            <guid>https://www.pureref.com/forum/read.php?3,5916,5962#msg-5962</guid>
            <title>Re: Feature Request: Image Parenting / High-Res Detail Overlays</title>
            <link>https://www.pureref.com/forum/read.php?3,5916,5962#msg-5962</link>
            <description><![CDATA[Thank you for the suggestions! Image parenting already exists and works exactly as you describe it, you can read about it <a href="https://www.pureref.com/handbook/features/#hierarchy" target="_blank"  rel="nofollow">here</a>! Currently, child items move with their parent items but aren&#039;t scaled automatically. However, if you select both the parent and the child, you can scale them together.]]></description>
            <dc:creator>PureRef</dc:creator>
            <category>Suggestions</category>
            <pubDate>Tue, 25 Aug 2026 17:25:01 +0200</pubDate>
        </item>
        <item>
            <guid>https://www.pureref.com/forum/read.php?3,5916,5916#msg-5916</guid>
            <title>Feature Request: Image Parenting / High-Res Detail Overlays</title>
            <link>https://www.pureref.com/forum/read.php?3,5916,5916#msg-5916</link>
            <description><![CDATA[Hi Natascha and Viktor,<br />
<br />
First of all, thank you for such an amazing tool! As an environment artist, PureRef is an absolute must-have in my daily workflow.<br />
<br />
I would like to suggest a new feature: Layered Images (or Image Parenting).<br />
<br />
The Concept:<br />
The idea is to allow attaching or &quot;pinning&quot; a smaller, high-resolution detail image directly onto a specific spot of a larger base image (like a sprawling landscape, concept art, or a city map).<br />
<br />
How it would work in practice:<br />
<br />
Coordinate Locking: The detail image becomes a &quot;child&quot; of the base image. When you move or scale the parent image, the child follows.<br />
<br />
Strict Z-Order: The child image always stays on top of its parent, regardless of other sorting.<br />
<br />
Nesting: The hierarchy can go deeper. You could attach an even more detailed crop to the first child image (e.g., Main Landscape -&gt; Building close-up -&gt; Brick texture).<br />
<br />
Why this is useful:<br />
When working on large-scale environments, I often need to reference both the macro layout and the micro details. Placing them side-by-side works, but you lose the spatial context of where that detail belongs.<br />
<br />
With this feature, I could place high-res snippets exactly where they belong on the main canvas. To examine a detail, I would simply zoom into that specific area of the main image, essentially creating an infinite-zoom canvas with localized high-res textures.<br />
<br />
Thank you for considering this idea and for your continuous work on PureRef!<br />
<br />
Best regards<br />
<br />
Example: https://live.staticflickr.com/65535/55413084739_0f02b72556_b.jpg]]></description>
            <dc:creator>Hardway</dc:creator>
            <category>Suggestions</category>
            <pubDate>Thu, 23 Jul 2026 10:10:07 +0200</pubDate>
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